Maybe 4 more buildings and then I'll be ready to run a Mech Battle using the Konflict 47 rules.
Showing posts with label Bolt Action. Show all posts
Showing posts with label Bolt Action. Show all posts
Friday, August 25, 2017
Monday, March 21, 2016
Bolt Action Russian Tank assault.
Been well over a year since we tried a big Bolt Action game. Last tine was the Pacific, this time somewhere ion the Eastern Front.
4500 points of Soviets run by Mike Steven and John vs 4500 points of Germans run by Glen, Eli and Coach.
Eli's force started at the entrenchment with about 5 feet of wire. Coach started some 30 inches back relaxing in the Russian huts and Glen (who's entire force was mobile) was off table in the R&R section.
All the Germans on the table started with a pin marker,to reflect the sudden Soviet bombardment that preempted the assault.
Soviet mission was to get a tank and infantry squad off the far end of the table, failing that to hold the majority of the table.
The Soviet steam roller got off to a good start panicking the Krauts with some lucky tank shots from the Latvian Rifles and some early assaults on the German emplacements. But old Steiner Eli, sporting his Iron Cross, refused to give an inch! Commissar Steven lead charge after charge while saturating the entrenchments with mg fire. But Old Stiener wouldn't budge. On the left Johnokov lead a wave of fresh recruits decimating Germans and trees alike. But Col Eric coolly formed a line on the ridge and rained all sorts of fire and extremely accurate artillery on those poor Russian farmboys. The Russian right advance to the half way point screened by Cossacks, But Panzer Col Glenn, arrived well ahead of schedule to block any possibility of advance. A well played German victory.
4500 points of Soviets run by Mike Steven and John vs 4500 points of Germans run by Glen, Eli and Coach.
Eli's force started at the entrenchment with about 5 feet of wire. Coach started some 30 inches back relaxing in the Russian huts and Glen (who's entire force was mobile) was off table in the R&R section.
All the Germans on the table started with a pin marker,to reflect the sudden Soviet bombardment that preempted the assault.
Soviet mission was to get a tank and infantry squad off the far end of the table, failing that to hold the majority of the table.
The Soviet steam roller got off to a good start panicking the Krauts with some lucky tank shots from the Latvian Rifles and some early assaults on the German emplacements. But old Steiner Eli, sporting his Iron Cross, refused to give an inch! Commissar Steven lead charge after charge while saturating the entrenchments with mg fire. But Old Stiener wouldn't budge. On the left Johnokov lead a wave of fresh recruits decimating Germans and trees alike. But Col Eric coolly formed a line on the ridge and rained all sorts of fire and extremely accurate artillery on those poor Russian farmboys. The Russian right advance to the half way point screened by Cossacks, But Panzer Col Glenn, arrived well ahead of schedule to block any possibility of advance. A well played German victory.
Table at the end of the game
Tuesday, November 25, 2014
Getting ready for DUST Warfare and Bolt ACtion Eastern Front
So slowly over the last 2 months I've been preparing Soviets for the Bolt Action and SSU for Dust Warfare. I will probably use the Soviets for Dust Warfare as well.
So here are a few pics. Soviets mostly Blacktree with the cavalry made from Warlord Russians and Perry Plastic ACW cavalry. DUST SSU and some older AT-43 Red Blok armored infantry added .
So here are a few pics. Soviets mostly Blacktree with the cavalry made from Warlord Russians and Perry Plastic ACW cavalry. DUST SSU and some older AT-43 Red Blok armored infantry added .
Warlord Soviets with Perry ACW lower torsos and mounts. |
Black Tree Sailors |
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A little photo play |
Red Blok walkers |
Warlord Tank |
Wednesday, December 11, 2013
Monday, December 9, 2013
Our second Pacific Bolt Action Game
We set the date for our second Pacific Bolt Action game last month for Dec 8th.
This time I wanted to have a long 12 foot beachfront.
But the month flew by and I had nothing new for the second game!
So this last week I buckled down and set to work on some new terrain for second game.
One day to build more jungle/vegetation.
One day to cut and paint the new boards.
One day to paint the Japanese flamethrower teams, snipers and 70mm guns and gunners.
One night to build the beach defence.
My wife and her twin ended up painting the defences while I finished the beach and based all the knew figs.
And I'm ready!
Eli did the point cruching and decided to use some of the FoW rules for positioning the landing craft and the second wave. Each landing craft had a med machine gun that could fire everytime a US unit activated to exit that boat. (Covering fire for the 1st turn only)(also dropped three bombardments before the landings)
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3 Japanese players on the right |
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A very fun group of players |
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Newly painted Japanese Flamethower team |
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Marines begin to land |
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Add caption |
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Marine Flame Tank has a bad day |
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Japanese reserve |
Monday, October 14, 2013
More Pics of Pacific Action
Sunday, October 13, 2013
And Finally the game!
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Great Photo by Eli! |
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Gamers and Terrain ready |
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Counters mark Japanese units and decoys |
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Japanese Co's confer, "lot of Marines!" |
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Battle underway |
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Devil Flame Tank |
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Surprise! Japanese Tank Assault |
3 hours to go and the last bit of Terrain is done!
Got home at 10:30 last night and started working on the last pieces of Terrain. My wonderful wife stayed up and knocked out a quick MMG unit for the game. Then this morning they were all finished up!
I see a lot of bunker buidling in the future!
I see a lot of bunker buidling in the future!
Bunker, JR miniatures I believe. |
MMG team by Warlord |
Statue from Garden Ridge |
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