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Saturday, September 30, 2017

Anniversay battle of Lepanto 2017

Well everyone showed up at Discover games, so we had 9 players and 114 ships.

Ottoman fleet smashed into the Spanish/Italian fleet  and had just started to turn the Christian left when their certer collapsed.


A win for the Westren Alliance! Going to have to adjust the gun factors just a bit for the next big game but overall I think the game mechanics worked very well.
Action


Turkish force, Sorry about white movement trays, a last minute addition


Ottoman Right vs Christian left

Fierce fighting in the center

Venetians

Monday, September 25, 2017

Mini Monday; Terrain

Building conveys the flavor of the Far east

When you attend a convention how do you decide which game to play?
If it's a boardgame or an RPG then you usually look for your genre, a new release or
a good description in the convention program.
The same is true with wargames except you also look for the nicest table terrain. Nobody walks
by a table with Minas Tirith without stopping to take a look. If it catches your attention then you're
going to give it a few moments of your time and maybe consider playing it even if it's not you genre
or the newest game in town.
Eli's WWII city fight


Terrain creates the atmosphere for the game. D-Day usually has a beach. Battles in the Sudan a suitable arid desert.
Western gunfights and Samurai skirmishes need some buildings to fight in and around. The Chaotic Northlands should be, well Chaotic!
Don't you expect a castle in Excaliber or a Roman column when watching a gladiator flick? Would you be as excited if all your movies had blue screen
backdrops?

Pirate Action off the coast of Africa


Terrain also creates tactical problems to solve. Getting off the soft beach on D-Day. Marching across a desert that can hide all sorts of enemy
in wadis and embankments. Getting a sharpshooter in that belltower or  only being able to get a couple of guys on a hero because he's at a doorway. Not knowing what that chaotic plant does or if that mystical gateway is active or not.

Charlie's Dungeon



Now at Discover games in Georgia, we're pretty lucky to have a few terrain enthusists. Charlie's tables can almost be a diorama at times. Signs and casual items along the docks or fountains with water that looks like it's flowing in his dungeons. Eli with his WWII terrain that could be right out of a Flame of War book. And myself with an occasional themed table. We all hope that our layout help the players get a bit more into the mood of the period or genre not to mention that they look nice and tend to attract attention and players.

Ancients battle in the Near East, simple sheet


Now don't get me wrong, I'm not saying that you have to layout a scale model of Helm's deep or Rourke's Drift before you can run a game.
Start with a decent playsheet that reflects the enviroment your game is set in. You don't wanna be using a green sheet for your naval games and Gettysburg.
Make a few basic terrain pieces that work with that sheet. Green hills on a green cloth, desert hills on a desert cloth. Just basics.
Add a nice building that gives a sense of the time period of your game. Watchers will immediatly see a Japanese styled building and assume far east, once more you're setting the mood and making your game more attractive.
You'll also find that making and/or painting  terrain is usually a lot easier than painting minis.
Give it a go.

Monday, September 18, 2017

Have you painted that 'Intimidating Figure yet'?

The Intimidating Miniture Figure? We all have one or many. You  know, that miniature that you really want to paint but keep putting off because you don't think you can do it justice. We see it/them in the gaming magazines and just immediately want them. In fact you usually go ahead and buy it but then it sits in your hold bin forever as you work up the nerve or the perfect color scheme.
Often for historical wargamers it tends to be intricate shield designs, highlanders with plaid kilts or maybe that hard to do camouflague.
For Sci-Fi and Fantasy gamers it maybe geometrically painted space elves or those accursedly beautiful old Confronttion minis from France.

Sometimes it's the assemly that can be daunting. Sabrina, my wonderful painter wife, once had a Waterloo moment with this dear fellow. She almost put him away for good after he came apart the third time while being painted.

I've faced quite a few bugbears in my 35 years of gaming, ancient Greeks, Landsknect and Ottomans among them. Each force felt a daunting task but as you can see I finally put them to rest.


It just takes patience and time. The more you paint the better you will become at it. What felt impossible in your first year may seem easy as cake years later.
But here are a few tricks.
When painting armies with shields, put your first attempts in the rear ranks, newest in the front. Same with leaders, paint the rank and file first and the leaders last. Usually you'll perfect your style as you go along so the latter are often better.
Don't be afraid to ask for advice online or from local gamers. There are many old pros that are quite willing to help out. Just be aware of the style you're looking for when looking for help. Are you going for decent wargame quality to build armies or demon award quality? I learned the dry brush technique from my mentor Terry Wills years ago because my aim is large armies.
So what's your bugbear waiting to be painted?




Tuesday, September 12, 2017

Small Dystopian Campaign

Well when you get stuck at home during a hurricane what else do you do then paint figs and come up with a quicky campaign.  This will be a very quick and dirty little game based on the Dystopian Wars Campaign 'Hurricane Season' using what forces we have, a map from the old Etherships and Ironclad rules and the Imperial Skies rules.
Orders have been semt out and i'll post update pics of the force movements as I get them. I doubt any of the players will be checking here over the next few days but if they do well good intelligence for them.
British

Japanese

Federated States of America, painted by Sabrina

Basic Dystopian Crazy scenario. The Empire of the Blazing Sun (Japan) is on it's way to the Caribbean to disrupt the position of the Federated States of America. Allied to Japan is the European Coalition consisting of the French Republc and The Prussian Empire, both of which have sent a small task force to help. The Empire of Brittanica does hold Jamaica and intends to aid the Americans even though this is a backwater front for them.
Main targets are Cuba (FSA controled) Jamica and San Juan.

First Moves in, looks like we will have a battle to play today, Japanese attacking San Juan defended by American Task Force 3. ( Japanese actual figs won't be here so we'll be using Prussians and a few French as standins)

After a fierce naval battle San Juan falls to the Japanese
Next act: FSA sends a task force out from Pensacola to retake San Juan which runs into the Prussian fleet near Havana. British, on there way to San Juan, run into FSA task force retreating with the Japanese fleet in pursuit. While the French steam into San Juan and join with a Japanese carrier force. So two big battles for this week and next.

Monday, September 11, 2017

Mini Monday- When those Rules finally come


Now many of us have something I call the Forgotten Legions.
These are those projects that were started long ago and completed
for the most part,  but because of various circumstances never saw or only had a limited amount of table
time. 
In my case I have a Dystopian VSF fleet that my wife painted up for me but in the end I found the rules to tedious
so it's been gathering dust for years.
An army of Roman styled Gorillas, Centuars and Dwarves that I painted up on a whim but never found a set of rules
that I liked for them.
And finally several forces for the Indian Mutiny that got rotated through various rulesets over the years, but none ever really stuck.
Of course my list goes on but the main thread here is the absence of rules which tickle my fancy.
Yeah a lot of us have this problem.
But then comes that glorious day when a new (at least for you) rulebook comes along and Bam! It's the one that sets you on fire!
And best of all, you already have the figures painted and ready to go! Oh what a wonderful day it is when you dust off those Forgotten Legions.

Over the past few years several rules have arrived that brought not only my legions out into the light but also those of many fellow gamers.


Lion Rampant and later Dragon Rampant.
Who knew there were that many Medieval figs in the area! Oh and the legendary fantasy  figs of old that came out when Dragon Rampant
was released. Ral Partha, Grenadier, Marauder slugging it out with the newer GW stuff. ,Needless to say my Roman Gorillas got the run of the table.


Men who would be Kings
I dragged my hills on this one a bit till I read an article in one of the glossy mags, so we gave it a try. Eureka! Suddenly Don was digging out his
various colonial forces, so many in fact that we missed that 'get things painted first stage'  My Mutineers also got a lot of table time, which especially felt good
if you think about all those hours I spent painting them.




Imperial Skies
Another set of rules that I overlooked when it came out, that is until Allen finally dropped them on me. A evening perusing the rules and Wham Bang it suddenlly occured to me that they would be perfect for that Federated States of America fleet that I've never used. Played last Thursday and success! Got two more games planned this week.

Ah the joy, when those Forgotten Legions finally get to shine!
 

Sunday, September 3, 2017

Mini Monday- Ships

A note before I begin, Mini Monday was a post that my friend Stelios started doing a few years ago.  Every Monday, for over a year, I started the day with a warm cup of joe and Mini Monday on my screen. Sometimes it was about the weekends miniatures battle, sometimes about how to paint or about some toys that could easily be converted into nice models for the table other times he questions if we should be painting orcs green or brown. Whatever it was, it was always interesting and fun to read. So recently to pursue his writing career with great passion, Stelios has put aside distractions. So Mini Monday would have been abandoned, but with Stelios' consent I've decided to keep up the tradition till some true wordsmith comes along or hint, hint, returns.

15mm American Civil War Ships from Old Glory


So Mini Monday- Ships. Whether they are propelled by oars, sail, steam along or even fly they are a joy to bring to the game table. In many miniature battles it can often be quite a chore to bring all the terrain and miniatures for a game. 100's of figs, scores of trees, hills and buildings all for that one battle are lugged along in big plastic containers that fill the trunk of your car, It takes time to set up and to take down. But this is often not true of ship games.

Yesterday I ran a renaissance naval game with galleys. I had a box of 60 1/1200 ships, one ocean mat and one hill to represent the coast. Set up time 10 min, game time 2 hours takedown time 10min.Done. It always seems that with the naval games we always have plenty of time to chat after the game,  

60 galleys at 1/1200 scale

Same period as above but in 15mm scale.
Now as I stated above ship battles can come in all forms and sizes, so there is usually something to tickle your fancy.  Ancient oared vessels that become landbattles at sea, Age of Sail where you manuever cunningly to with the wind to pepper your opponent with your broadsides. Age of Steam and Iron, battling with unique designs of ships for supremacy on ACW rivers and the high seas. And of course WWI with battleships and WWII with airpower. But there is also  Victorian Steampunk and battles in the depths of space, ie Dystopian Wars and X-Wing. Throw down that sea or space sheet set out some ships and you're ready to go.
The figure count is usually low so less time painting and the terrain is almost non existent. Not that you can't have terrain but no one really expects it either.



Steam punk Japanese navy