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Monday, July 13, 2015

Big turnout for the first game of Lion Rampant- Fantasy Style

Yesterday was the first game of Lion Rampant - Fantasy Style!. The official Dragon Rampant is not due to be released till December, but we couldn't wait. All retinues are 24 points, no limitations except that no more than 4 of any one type and or more than 12 points of missile troops. Too much foot or cav never seems to unbalance the game unlike too many x-bows on the field.  Players simply substituted fantasy figs but used existing unit types. Example: 12 orcs as a unit of fierce foot. A giant as a unit of serfs (just had to keep track of hits with a die) I had a single Nazghul with the stats of a unit of bidowers. I pictured him casting magic (shooting) and moving with great stealth.
14 players in all showed up, with a total count of 610 figs I believe.
Charlie Traylor laid out a beautiful 24 ft table of Hobbiton goodness.
Defender retinues included: Bretonnians, Gondor, Dwarves, Centaurs, Dwarves again, Heroes of Pathfinder and Elves.
Attacker retinues: Samurai, Black Knights, Zulus (yes Zulus), Mordor, Undead, Chaos, Orcs
Evil pulled it out 29 to 24 in under 3 hours.




Monday, June 22, 2015

Fantasy Rampant?

Our joy over Lion Rampant seems to be insatiable, we're now considering trying a little Fantasy Rampant.
Dragon Rampant gets released in December, but who can wait?
So going to use the existing lists and a few that have popped up on the forum and on various blogs.
My take on a Fantasy Roman Army. 2 points over in the infantry, but I figure we're going to have to fudge a little here and there. Love to finally get these boys on the game table.

Monday, June 1, 2015

Lion Rampant Grows, 624 figs and 10 players

Okay so we are on a Lion Rampant craze at the moment! Last Sunday's gathering saw 10 players and 624 figs on the table. We learned the value of Bidowers defending a village with ponds and woods nearby and hat bridges are just a killing ground. Battle started around 6 done by 9ish.
Come and get me!

The best defense is an offense

Surge across the bridge

Bloody Hill
Lots of casualties!

Saturday, May 30, 2015

Terrain for Rampant Lion

New Fields and Haystacks
So Troy, who has taken on the task of coming up with scenarios, asked me if I had a 'fort'. So after a few emails back and forth, we decided on a palisade. A secure area for a border garrison, until something more permanent gets built. Or a nice place for a raiding party to stock up their plunder until it's time to go home.
I know it's greener than it should be, but a lot of that will be covered by tents or temporary buildings later.
Also the walkway and movable gate will be added tomorrow.



Monday, May 25, 2015

More Lion Rampant Medievals

Last weeks game got more people interested in Lion Rampant. So Medieval figs were dusted off and 3 new players showed up at the table. I managed to finish another unit of Fireforge Yeoman and some new fields.
Medieval Mayhem
Wife shows correct way to move figs

New fields

Gravemarkers had a chance of containing a holy relic

Old Normans on the field after years of gathering dust
John taunting the other side

Sunday, May 24, 2015

On a Lion Rampant Bing, Samurai style

So we've caught the lion Rampant bug and yesterday tried it out with a friend's Japanese figs that had been sitting in storage for over 10 years. I managed to find a Samurai list on  boardgamegeek.
The game was quite fun and managed to get 2 games in 4 hours and even picked up a new player.






Tuesday, May 19, 2015

We are sold on Rampant Lion!

The rules have been in our hands for a few months now, but this month is when we finally got around to trying them out. Sunday before last we had a quick play to just try the rules out and it was thumbs up all around. So this Sunday we got all the Medieval players to show up for a big game. 3 24 point retinues vs 4 18 point retinues. The attackers were to torch the Siege towers and supplies. The defenders put out 8 points to defend each of the objectives and the rest of their forces started at the edge of the table.
Various forces on both sides took a bit of time moving ( bad activation rolls) while others advanced willy nilly into the fight. The center saw knights and lords go down in a great slaughter. The defenders right was slowly forced back and the supplies taken by Lord Ryan. The Defenders on the left, overly confident decided that the best defense was a good offense. To Lord John's dismay he soon learned that Yeomen should not attack knights or bidowers in rough ground. Suddenly the best defense was a good fall back to the objective.
The Defenders eventually took out half of the Attackers and held the two towers. Boasting points were pretty even.
We're playing two more games this Weekend as well.

Attackers setting up the last of their forces
Attackers 

Defenders 

Crossbows/w Pavise on guard

Defenders left

Lady Sabrina's forces defender

Lord Ryan's forces attacker

Lord Rick defender

Attackers left, very motivated group

Lady Sabrina finally getting into the fray